In the second book of Steve Jackson's Sorcery!, Kharé -- Cityport of Traps, you can find a wishing well in the city centre. As you do.
A little further up the road, you come to a well. A rope hangs down from a pulley deep into the well. You walk up to it and, as you approach, you can hear a woman's voice singing. It seems to be coming from the well itself and to be directed at you:
'My dear, your fortune can be told
If you will cross my palm with gold.'
Do you wish to toss a Gold Piece into the well? If so, turn to 217. If you'd rather not bother, continue by turning to 319.
If one does chuck in a Gold Piece, then they will be met with this:
You throw in your coin and wait for several seconds before you hear it plop into water at the bottom. The well is evidently very deep. The voice sings out again:
'If you'll toss one more coin to me
Two wishes will I grant for thee.'
Do you want to throw in another coin? If so, turn to 152. If not, you may continue (turn to 319).
As you may have already guessed, you will never get anything of use from the well: throwing in a second coin, and then another, and then another, will send you to further sections on very similar themes, and eventually loop you back to 152. This can get the player to waste four Gold Pieces (or even more if they don't keep track of section numbers carefully), but is otherwise harmless. But this is an early prototype for something else.












