The King has given you the Seal of Hammerdal. Your quest is to travel to Durenor to fetch the Sommerswerd back. But meanwhile the enemy have broken through the outer defences to the capital and are preparing to besiege the city wall. As Captain D’Val of the King’s Guard leads you to the Royal Armoury to equip you for your mission, the King’s words keep coming back to you:
‘Forty days, Lone Wolf. We have strength to stand against them for only forty days.’
So goes the introduction to the second Lone Wolf gamebook, Fire on the Water. If you lose the Seal of Hammerdal on your journey to Durenor -- which can be accomplished either by having it stolen from you and subsequently failing to recover it, or selling it to a pawnbroker -- then the entire book becomes unwinnable. But perhaps not in the way you might expect.









